Private article Contents IntroductionCreating SolidsCreating BoxesCreating WedgesCreating PyramidsCreating SpheresCreating ConesCreating CylindersCreating ToriCreating PolySolidsCreating Planar SurfacesCreating 3D Solids and 3D Surfaces by Extruding 2D EntitiesCreating 3D Solids by Revolving 2D Entities Around an AxisCreating 3D Solids by Sweeping 2D Entities Along a PathSweeping PropertiesCreating 3D Solids by Lofting Between 2D EntitiesCreating 3D Solids by Thickening SurfacesModifying SolidsViewing and Modifying Solid PropertiesSolid PropertiesGeneralSolid HistoryGeometryUsing EntityGrips to Modify SolidsModifying Solids Using EntityGripsApplying EntityGrip NodesEntityGrip Nodes and Editing ResultsUnifying 3D Solids or RegionsSubtracting 3D Solids or RegionsIntersecting 3D Solids or RegionsFilleting Edges of 3D SolidsChamfering Edges of 3D SolidsModifying Edges, Faces, and Bodies of 3D SolidsEdge EditingFace EditingBody EditingCreating Sections from 3D SolidsSlicing 3D SolidsChecking Interferences of 3D SolidsInterfere OptionsNested selectionCreating Flat Representations of 3D Solid ObjectsModifying 3D Solids by Pushing and Pulling GeometryExamples:Creating 2D Entities from 3D ModelsCreating Wireframe Geometry from Other EntitiesCreating 2D Entities from Solid Faces and Surfaces You must log in to view this article Updated on February 15, 2024 Related Articles Private article Private article Private article Private article Private article Private article