Private article Contents Introduction3D Viewing Using Constrained Orbit Commands3D Viewing Using Constrained Orbit3D Viewing Using Centered Orbit3D Viewing Using Free Orbit3D Viewing Using Continuous Orbit3D Viewing Using Horizontal Orbit3D Viewing Using Vertical OrbitUsing the Arcball in Constrained Orbit ModeSetting the Constrained Orbit AutoTarget ModeNavigating with a 3D Mouse[Windows® version only][Windows® version only]Setting the View DirectionHiding, Shading, and RenderingSetting the ShadeView ModeRemoving Hidden LinesShading the DrawingRendering the DrawingUsing LightsCreating a Light SourceCreating a PointlightCreating a SpotlightCreating a Directional LightCreating a TargetpointlightCreating a NontargetlightManaging Lights with the Lighting PaletteHiding the Lighting PaletteUsing the View NavigatorAbout the View NavigatorElements of the View NavigatorThe View Navigator's MenuThe View Navigator's Toolbar Working with View Navigator Display PropertiesView Navigator Properties Dialog BoxOn-screen PositionInactive OpacityUse active CCSRestore DefaultsChanging the View Orientation Using the View NavigatorSwitching between Standard and Isometric Views of Your ModelChanging the View Projection ModeUsing the Home ViewChanging the View Orientation According to the Active CCSExample: You must log in to view this article Updated on February 15, 2024 Related Articles Private article Private article Private article Private article Private article Private article